First peek at a prototype I made for my next original iOS game!
I created a Unity Asset Package that enables anyone to create new Unity touch-based games in minutes. When you add my components to any game object they become touchable, drag-able, and react with lifelike PhysX simulation.
I worked with Fred Borcherdt and his company Everland Media to create this prototype of an interactive children’s story book for iPad.
Creative Director - Fred Borcherdt
3D Models - Hagen Deloss
Unity Scenes, Terrains, Animations, and Code - Frank Tinsley
